There’s been a lot of talk in the Minecraft community recently about changing the “New Default” system. In short, this involves any character that is currently set as a default member of their guild, faction, or race being disabled from all PvP play while their statistics are adjusted. This includes all player-made and admin changed equipment and spells. However, I’ve seen a lot of questions asked as to whether or not this change will affect PvE or Raid testing. I’m going to answer both of these questions here in this article.
Will disable affects PvE? – As previously stated, the short term impact of this change will be to disable members of a faction or class from all PvP play. Once this change goes live, all characters that use that default character will be unable to use that character in an Arena match. The good news is that if your character is purchased and added to a roster, you’ll be able to use it in PvP. Additionally, you can transfer your current default to a different character to keep your stats on track and ensure you’ll have access in all situations.
Will players still be able to use their “default” character in raids? – No, they won’t be able to. Blizzard has identified several major issues with the way in which the “new default” characters interact with other players in raids. Although the majority of these issues are not major, they are issues that do require some tweaking to prevent negative outcomes. We’ll go over these upcoming changes and how they will affect future raid rotations.
Will you be able to make changes to your “default” character after this change goes live? – Yes, you will be able to make adjustments to your default faction and class. What this means is that any of the following changes that you make to your character will apply to your new default faction and class. These changes include adding new skills, altering abilities, and equipping new gear.
Will there be hot leveling zones during the transition period? – There will be several special zones that will be available during the launch period for new default characters. What this means to players is that you’ll have a number of different areas from which to choose when playing your character. You will also be able to find more vendors and other resources in these zones. The purpose of these zones is to provide an environment where all players will feel a sense of freedom as they’re not stuck doing something static like grinding in a city.
Are all players going to be moving at the same pace? – Not at all. We know that some players will be moving much slower than others, and some will be moving even slower. We’ll address these issues in future articles and will make adjustments to how we address them going forward.